-- script for monitoring Build Resources require("printTable") if not colony.isValid() then print("Colony is not valid.") return end local monitor = peripheral.find("monitor") term.redirect(monitor) local buildings = colony.getBuildings() local buRes = {} local function clearMonitor() term.setCursorBlink(false) term.setTextScale(1.0) term.clear() term.setCursorPos(1, 1) end local function tFilter(t, func) local result = {} for key, value in pairs(t) do if func(value) then table.insert(result, value) end end return result end local function printBuRes() for name, list in pairs(buRes) do term.setTextColor(colors.black) term.setBackgroundColor(colors.white) print(name) term.setTextColor(colors.white) term.setBackgroundColor(colors.black) for key, value in pairs(list) do print(value.item.displayName, value.available .. "+" .. value.delivering .. "/" .. value.item.count) end end end local function bures() for key, value in pairs(buildings) do local name = value.name if name == "" then name = "Builder " .. tostring(value.level) end buRes[name] = colony.getBuilderResources(value.location) end end clearMonitor() buildings = tFilter(buildings, function(value) return value.type == "builder" end) bures() printBuRes()